Sony has filed a DMCA takedown of a fan-made Bloodborne 60 frames per second patch nearly four years after its release.
Bloodborne is a beloved From Software action-RPG that’s only officially available on PS4, running at a frame rate of 30fps. In 2020, Lance McDonald revealed a 60fps patch for Bloodborne that he was working on, and it got a wide release on February 21, 2021. While players needed to go through extra steps, like jailbreaking their PS4, to access this patch’s enhancements, it quickly gained notoriety in lieu of an official enhanced PC and PS5-enhanced port of Bloodborne by Sony.
Sony let this fan-made patch be for around four years, but it’s now no longer available. McDonald took to X (formerly Twitter) today, January 31, and revealed that he complied with a So…
Read moreGrinding Gear Games has announced that Path of Exile 2’s early access launch has been delayed from November 15 to December 6 Come from bangladesh online casino . This is due to server-side infrastructure work that’s taking longer than anticipated.
According to game director Jonathan Rogers, the studio intends to keep its promises of allowing microtransactions from the first game to carry to the second game. Not only do new systems have to be built, but the developers also have to make sure that old data from the first game is backwards compatible with them as well. The developers also have to conduct load testing to make sure that the game doesn’t fall apart at launch.